About Keepy Uppy

How the game works.

🎈 The Basics

Keepy Uppy is a collaborative game where players work together to keep a virtual balloon in the air. The balloon starts at 10 feet and constantly falls toward the ground. Solve puzzles correctly to bounce it back up. If it hits the ground, the game is over!

No one can bounce twice in a row — you need teammates to keep it going.

📉 Fall Rates

The balloon falls at different speeds depending on the difficulty you choose:

Easy
30 min
to fall 10 ft
Medium
5 min
to fall 10 ft
Hard
2 min
to fall 10 ft

🧩 Visual Puzzles

A multiple-choice image question. Pick the right answer to bounce the balloon.

DifficultyBounce Height
Easy+2.5 ft
Medium+5 ft
Hard+7.5 ft

🔤 Word Guess

A Wordle-style word guessing game. You get 6 tries to guess the word. The fewer guesses you need, the higher the bounce!

Guesses UsedBounce Height
1 guess+10 ft
2 guesses+8 ft
3 guesses+6 ft
4 guesses+5 ft
5 guesses+4 ft
6 guesses+3 ft

🃏 Emoji Memory Match

Flip cards to find matching emoji pairs. Fewer attempts means a bigger bounce. The board size and bonus scale with difficulty.

Easy

AttemptsBounce Height
10 or fewer+8 ft
11–14+6 ft
15–18+5 ft
19–22+4 ft
23–25+3 ft

Medium

AttemptsBounce Height
14 or fewer+10 ft
15–18+8 ft
19–22+6 ft
23–26+5 ft
27–30+4 ft

Hard

AttemptsBounce Height
22 or fewer+12 ft
23–26+10 ft
27–30+8 ft
31–34+7 ft
35–36+6 ft

⭕ Draw a Shape

Draw a shape (circle, triangle, or square) as accurately as you can. Higher accuracy means a bigger bounce. You need at least 90% accuracy to count.

AccuracyBounce Height
98%++8 ft
95–97%+6 ft
90–94%+4 ft
Below 90%No bounce

🎈 Flappy Balloon

Survive as long as you can in a Flappy Bird-style minigame. You must last at least 10 seconds to earn a bounce.

Survival TimeBounce Height
20+ seconds+8 ft
15–19 seconds+6 ft
10–14 seconds+4 ft
Under 10 secondsNo bounce

💎 Match Three

Swap adjacent gems to create rows or columns of 3 or more matching gems. Matched gems pop and new ones drop in from above — chain reactions (cascades) count as extra matches! Fewer moves means a bigger bounce.

Easy — 6×6, 15 matches in 15 moves

Moves UsedBounce Height
4 or fewer+8 ft
5–6+6 ft
7–8+5 ft
9++4 ft

Medium — 7×7, 22 matches in 20 moves

Moves UsedBounce Height
5 or fewer+10 ft
6–7+8 ft
8–9+6 ft
10++4 ft

Hard — 8×8, 30 matches in 25 moves

Moves UsedBounce Height
6 or fewer+12 ft
7–8+10 ft
9++8 ft

🔢 2048

Slide tiles to merge matching numbers. Reach the target number to earn a bounce. Fewer moves means a bigger bounce!

Easy — reach 64

Moves UsedBounce Height
20 or fewer+8 ft
21–40+6 ft
41–60+5 ft
61++4 ft

Medium — reach 128

Moves UsedBounce Height
50 or fewer+10 ft
51–80+8 ft
81–120+6 ft
121++4 ft

Hard — reach 256

Moves UsedBounce Height
80 or fewer+12 ft
81–120+10 ft
121++8 ft

🎨 Roller Splat

Roll a ball through a maze to paint every open cell. The ball slides until it hits a wall. Fewer moves means a bigger bounce! You can restart up to 2 times.

Easy — 6×6 grid

Moves UsedBounce Height
10 or fewer+6 ft
11–15+5 ft
16++3 ft

Medium — 7×7 grid

Moves UsedBounce Height
12 or fewer+8 ft
13–18+6 ft
19++4 ft

Hard — 8×8 grid

Moves UsedBounce Height
15 or fewer+12 ft
16–22+10 ft
23++8 ft