🎈 The Basics
Keepy Uppy is a collaborative game where players work together to keep a virtual balloon in the air. The balloon starts at 10 feet and constantly falls toward the ground. Solve puzzles correctly to bounce it back up. If it hits the ground, the game is over!
No one can bounce twice in a row — you need teammates to keep it going.
📉 Fall Rates
The balloon falls at different speeds depending on the difficulty you choose:
Easy
30 min
to fall 10 ft
Medium
5 min
to fall 10 ft
🧩 Visual Puzzles
A multiple-choice image question. Pick the right answer to bounce the balloon.
| Difficulty | Bounce Height |
| Easy | +2.5 ft |
| Medium | +5 ft |
| Hard | +7.5 ft |
🔤 Word Guess
A Wordle-style word guessing game. You get 6 tries to guess the word. The fewer guesses you need, the higher the bounce!
| Guesses Used | Bounce Height |
| 1 guess | +10 ft |
| 2 guesses | +8 ft |
| 3 guesses | +6 ft |
| 4 guesses | +5 ft |
| 5 guesses | +4 ft |
| 6 guesses | +3 ft |
🃏 Emoji Memory Match
Flip cards to find matching emoji pairs. Fewer attempts means a bigger bounce. The board size and bonus scale with difficulty.
Easy
| Attempts | Bounce Height |
| 10 or fewer | +8 ft |
| 11–14 | +6 ft |
| 15–18 | +5 ft |
| 19–22 | +4 ft |
| 23–25 | +3 ft |
Medium
| Attempts | Bounce Height |
| 14 or fewer | +10 ft |
| 15–18 | +8 ft |
| 19–22 | +6 ft |
| 23–26 | +5 ft |
| 27–30 | +4 ft |
Hard
| Attempts | Bounce Height |
| 22 or fewer | +12 ft |
| 23–26 | +10 ft |
| 27–30 | +8 ft |
| 31–34 | +7 ft |
| 35–36 | +6 ft |
⭕ Draw a Shape
Draw a shape (circle, triangle, or square) as accurately as you can. Higher accuracy means a bigger bounce. You need at least 90% accuracy to count.
| Accuracy | Bounce Height |
| 98%+ | +8 ft |
| 95–97% | +6 ft |
| 90–94% | +4 ft |
| Below 90% | No bounce |
🎈 Flappy Balloon
Survive as long as you can in a Flappy Bird-style minigame. You must last at least 10 seconds to earn a bounce.
| Survival Time | Bounce Height |
| 20+ seconds | +8 ft |
| 15–19 seconds | +6 ft |
| 10–14 seconds | +4 ft |
| Under 10 seconds | No bounce |
💎 Match Three
Swap adjacent gems to create rows or columns of 3 or more matching gems. Matched gems pop and new ones drop in from above — chain reactions (cascades) count as extra matches! Fewer moves means a bigger bounce.
Easy — 6×6, 15 matches in 15 moves
| Moves Used | Bounce Height |
| 4 or fewer | +8 ft |
| 5–6 | +6 ft |
| 7–8 | +5 ft |
| 9+ | +4 ft |
Medium — 7×7, 22 matches in 20 moves
| Moves Used | Bounce Height |
| 5 or fewer | +10 ft |
| 6–7 | +8 ft |
| 8–9 | +6 ft |
| 10+ | +4 ft |
Hard — 8×8, 30 matches in 25 moves
| Moves Used | Bounce Height |
| 6 or fewer | +12 ft |
| 7–8 | +10 ft |
| 9+ | +8 ft |
🔢 2048
Slide tiles to merge matching numbers. Reach the target number to earn a bounce. Fewer moves means a bigger bounce!
Easy — reach 64
| Moves Used | Bounce Height |
| 20 or fewer | +8 ft |
| 21–40 | +6 ft |
| 41–60 | +5 ft |
| 61+ | +4 ft |
Medium — reach 128
| Moves Used | Bounce Height |
| 50 or fewer | +10 ft |
| 51–80 | +8 ft |
| 81–120 | +6 ft |
| 121+ | +4 ft |
Hard — reach 256
| Moves Used | Bounce Height |
| 80 or fewer | +12 ft |
| 81–120 | +10 ft |
| 121+ | +8 ft |
🎨 Roller Splat
Roll a ball through a maze to paint every open cell. The ball slides until it hits a wall. Fewer moves means a bigger bounce! You can restart up to 2 times.
Easy — 6×6 grid
| Moves Used | Bounce Height |
| 10 or fewer | +6 ft |
| 11–15 | +5 ft |
| 16+ | +3 ft |
Medium — 7×7 grid
| Moves Used | Bounce Height |
| 12 or fewer | +8 ft |
| 13–18 | +6 ft |
| 19+ | +4 ft |
Hard — 8×8 grid
| Moves Used | Bounce Height |
| 15 or fewer | +12 ft |
| 16–22 | +10 ft |
| 23+ | +8 ft |